All city watches are a hindrance in the players’ way, but each watch is a hindrance in its own way.
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A sub-system for keeping track of attrition and maintenance (creating a handy money sink) without any additional bookkeeping. |
Undead dwarves waking up after hundreds of years, not sure who are all of these humans in their lands, and even less sure who they themselves are. |
One of my favorite pieces ever, including afflictions like a parasite that eats your past (and Background), an unending longing to the lands of the Fey, spectral thought-worms, a fracture rift disorder, and more. |